Hi! This week we’ve been working on a victorian-era inspired user controls.

Orchids idle game

Here you can look at the Happy Sap which is our primary currency, the current player level and the plant collection and health info.

The focus, besides the idle game, will be to check out the cool plants, so you will have the power to easily hide the controls.

We’re looking to reflect the sense of elegance that orchids transmit.

We’re also working hard in a “distraction free” mode where you will be able to get lost in the infinite contemplation of a beautiful computer-generated plant simulation.